KEYSHOT TIPS

Check out some ways to improve your renders with our expert advice.

KeyShot Rendering Tips

Keyshot is one of the best rendering packages on the market for product rendering. It brings real-time 3D rendering that shows instant results. With its intuitive UI, and over 750 preset materials, and thousands more on its cloud it gives users the ability to create stunning visuals in minutes. For designers on the fly, to commercial marketing companies, Keyshot is a simple solution for communicating ideas and creating full marketing packages. It supports over 30 leading 3D file formats with additional live linking plugins to allow seamless integration for your workflow. Whether you are just starting out your career as an artist or an experienced one, check out some of these tips below.

TIP 1

Add textures to all your materials

TIP 2

Create your own material library

TIP 3

Link your materials

TIP 4

Use geometry view

TIP 5

Determine render samples using region render

TIP 6

Add pins in the HDRI editor

TIP 7

Download some additional HDRI

TIP 8

Create model sets

TIP 9

Create studios

TIP 10

Use multi-materials

TIP 11

Use the image tab

TIP 12

Use edit normal tool

TIP 13

Use the mesh simplification tool

TIP 15

Make your workspace your own

TIP 16

Save Keyshot packages

TIP 16

Save Keyshot packages

TIP 17

Make sure parts are not clashing

TIP 18

Set cameras first

TIP 19

Download custom materials

TIP 20

Use pre-set lighting

TIP 21

Try the black theme

TIP 22

Use depths of field

TIP 23

Use image pins

TIP 24

Try using backplates

TIP 25

Use match perspective tool

TIP 26

Add dust on top of your materials for some realism

TIP 27

Keyframe animations

TIP 28

Render layers

TIP 29

Try the settle feature

TIP 30

Try the lower object/ground feature on the move tool

TIP 31

Render motion blur in stills

TIP 32

Try GPU mode

TIP 33

Show coordinate legend

TIP 34

Try denoise button

TIP 35

Add fillets with the rounded edge feature

TIP 36

Show Light Sources

TIP 37

Try the light manager

TIP 38

Unwrap UV tool

TIP 39

Try the set camera target button

TIP 40

Split object surfaces tool

TIP 41

Split separate objects

TIP 42

Add imperfections

TIP 43

Add ground plane